Sunday, May 6, 2012

Varus, the Arrow of Retribution

So I am pretty excited about this new hero coming out. This guy is going to be a new AD carry, I am a solo top player but play AD carry as my second choice so I will defiantly be trying him out, I have done some research and found some builds that can build him as AP and he can almost do as much damage if he was AD. This means he has the potential to go mid like Kog'Maw and Tristana. 

           Health 482 (+82)                           Attack damage 49.0 (+3.2)               
 Health regen 4.5 (+0.55)                            Attack speed 0.658 (+2.65%)    
           Mana 286 (+36)                                        Armor 16.9 (+3.4)               
  Mana regen 6.5 (0.6)                                     Magic res. 30                    
         Range 575                                          Mov. Speed 310 

Ok so these base stats are really good, alot of them are higher than all other AD carries so he is looking very promising. Now for his abilities.

(Innate): On champion kill or assist, Varus gains 40% attack speed for 6 seconds.
On minion kill, Varus gains 20% attack speed for 3 seconds.
Im not too sure about this passive, obviously it is good in some situations, for example in a team fight if you manage to pick off a hero early, maybe the support or someone out of position you snowball and can do some really good damage. But when you are laning the 20% is kind of useless as you are only last hitting, it could be okay if you last hit the last creep of the way then get some cheeky fast shots in.
Q Piercing Arrow
(First Cast): Varus starts drawing back his next shot, gradually increasing its range and damage.
(Second Cast): Varus fires, dealing physical damage, reduced by 15% per enemy hit (minimum 33%). While preparing to shoot, Varus cannot autoattack or use abilities, and his movement speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost.
Cooldown: 16 / 14 / 12 / 10 / 8 seconds
Cost: 70 / 75 / 80 / 85 / 90 mana
Minimum Damage: 10 / 43 / 77 / 110 / 143 (+1.0 per attack damage)
Maximum Damage: 15 / 65 / 115 / 165 / 215 (+1.6 per attack damage)
This skill is very interesting, it reminds me of Windrunners Q in HoN, you press Q and the range steadily increases until you release the shot, you can move around but your movement is slower, the damage is small early but with a 1.6 attack damage scale end game it will be doing 500 or so damage which is not bad. 
Blighted Quiver
(Passive): Varus' basic attacks deal bonus magic damage and apply Blight for 6 seconds (stacks 3 times).
Varus' other abilities detonate Blight, dealing magic damage equal to a percentage of the target's maximum health per stack. This damage is capped against monsters.
On-hit Damage: 10 / 14 / 18 / 22 / 26 (+0.25 per ability power)
Blight Damage per Stack: 2 / 2.75 / 3.5 / 4.25 / 5% (+0.01% per ability power)
This passive is okay, if you max it first your auto attacks will be doing some nice damage but it scales with AP so im not sure how useful it will be, I do like the stacking debuff which detonates with another spell though, at max rank with 3 stacks on a hero you can do 15% of their max life which is insane. I can see some Vayne-like Black Cleaver builds on this guy. 
Hail of Arrows
(Active): Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds.
Desecrated Ground reduces healing effects by 50% and slows enemy movement speed.
  • Cost: 80 mana
  • Range: 925

Cooldown: 18 / 16 / 14 / 12 / 10seconds
Physical Damage: 65 / 105 / 145 / 185 / 225 (+0.6 per bonus attack damage)
Slow Percentage: 30 / 35 / 40 / 45 / 50%
This ability is like Miss Fortunes Make it Rain, but it also gives a 50% healing debuff, again this ability is really strong, an AoE 50% healing debuff with a slow in a teamfight will just instantly turn it to your favour.
R Chain of Corruption
(Active): Varus flings out a tendril of corruption that deals magic damage and immobilizes the first enemy champion hit for 2 seconds.
The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilize if it reaches them. The corruption will continue to spread until there are no further unaffected targets in range.
  • Cost: 120 mana
  • Range: 1075
Cooldown: 120 / 105 / 90seconds
Magic Damage: 150 / 250 / 350(+1.0 per ability power)
This an AoE skillshot stun like Sejuani's, this has alot of potential if you Hail of Arrows into your ultimate you will have a huge edge in a team fight or just a 2v2 bot lane, I really like it but mixed with all of this other skills he seems a little overpowered, but most champions are like this on release. Overall I think this hero will be in almost every game for a few weeks as his base stats are naturally high and his abilities are really strong in 1v1 and in team fights.
Ill leave the lore here if you want to read it, it is better than some of the other ones haha

For his incomparable skill with the bow and his unquestioned sense of honor, Varus was chosen to be the warden of a sacred Ionian temple. The temple was built to contain an ancient pit of corruption so vile that Ionian Elders feared it could envelop the island in darkness. Varus prided himself on his position, as only the most exceptional Ionian warriors were selected for the role. He lived with his family in a nearby village and led a quiet life of disciplined routine until the day the forces of Noxus invaded Ionia. Their shock troops left nothing but death and desolation in their wake, and the temple lay in their path. Varus was forced to make a decision. He was bound by honor to stay and defend the temple, but without him the village's few inhabitants could offer little resistance against the oncoming war machine. Gravely, he chose to fulfill his duty as a warden. The corruption could not be allowed to escape.

His arrows sundered the troops who tried to wrest the temple from him that day. However, when he returned to the village, he found that it had been reduced to a smoldering graveyard. Remorse at the sight of his slain family gave way to overwhelming regret and then to seething hatred. He swore to slaughter every Noxian invader, but first he needed to become stronger. He turned to that which he had sacrificed everything to protect. The pit of corruption would consume him wholly, as a flame devours a wick, but its abominable power would burn within him until he was lost. This was a path from which there could be no return. With grim resolve, he condemned himself to the black flames, feeling malevolent energy bond to his skin...and with it, the promise of ruin. He left, seeking the blood of all Noxians involved with the invasion, a grisly task that eventually led him to the invasion's most infamous perpetrators in the League of Legends.

''The life of an arrow is fleeting, built of nothing but direction and intent.''

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